U.S. : +1 (415) 644-5123|U.K. : +44 1253 335595|India : +91 9705 124222

 

Abdelaziz B.

AR/VR Unity3d Engineer

Commitment
0/ 5
Competency
0/ 5
Reliability
0/ 5
  • Overall Experience: 5 Years  
  • .NET Framework:
  • Agile Software Development:
  • Perforce:
  • Unreal Engine:
  • Android: 4 Years - Advanced

Abdelaziz B. 

AR/VR Unity3d Engineer

Commitment
0/5
Competency
0/5
Reliability
0/5

Time zones ready to work

  • Eastern European Time
  • Greenwich Mean Time
  • Further EET

Willing to travel to client location: Yes  

About Me 

I am an Interactive Media Programmer and Game Developer currently looking for a full-time position in the interactive media industry. I am a Fulbright alumni ,

I am an Interactive Media Programmer and Game Developer currently looking for a full-time position in the interactive media industry. I am a Fulbright alumni ,  graduated from Worcester Polytechnic Institute with a Master of Sciences in Interactive Media and Game Development.l try to mix my gaming knowledge, my engineering and programming background as well as my artistic skills to create unique and memorable interactive experiences.

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Portfolios

SLYBORG ASSAULT

Role:

Group Project on unreal:

Slyborg Assault is a game developed using Unreal Engine 4. The player takes control of Carolina Robobo, a mechanical android who must defend her ship from attacking Slyborgs! The player can build and control turrets to stave off the e

Group Project on unreal:

Slyborg Assault is a game developed using Unreal Engine 4. The player takes control of Carolina Robobo, a mechanical android who must defend her ship from attacking Slyborgs! The player can build and control turrets to stave off the encroaching hoards of slimy attackers.

The game features turret upgrading and possessing. The turrets that the player builds can fight off the enemy Slyborgs themselves, but the player can also directly control their turrets to give better control and firepower.

  • Did all the pathfinding , navmesh , movement , effects on slimes (little enemies )
  • UI Design and development
  • Data sheet
  • Core loop
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Skills: Unreal Engine C++

Tools: Visual Studio (Win) Trello Github Slack

Universim

Role:

Worked task based on Universim remotely from Tunisia to California.
Unity C#, Plastic, Jira, Discord, Time Doctor.

Sold over 200 000 times on Steam : https://steamspy.com/app/352720

RTS, AI, Procedural Generation.
https://crytivo.com/en/the-universim

Modif

Worked task based on Universim remotely from Tunisia to California.
Unity C#, Plastic, Jira, Discord, Time Doctor.

Sold over 200 000 times on Steam : https://steamspy.com/app/352720

RTS, AI, Procedural Generation.
https://crytivo.com/en/the-universim

Modified some of the AI in Universim .

Fixed bugs .

Added content to the game.

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Skills: Unity 3D C#

Tools: Visual Studio (Win) Trello Github Slack

LEAP A HEAD

Role:

I  was a Lead producer and developer on “Leap A Head”, a mobile puzzle game with a timing mechanic that makes a snake move from one platform to another to reach it’s goal. The game’s theme is Mayan and takes place in an ancient temple .

I supported my team during all aspects of

I  was a Lead producer and developer on “Leap A Head”, a mobile puzzle game with a timing mechanic that makes a snake move from one platform to another to reach it’s goal. The game’s theme is Mayan and takes place in an ancient temple .

I supported my team during all aspects of the project that will be released in September.

Tools: Unity 3d C# – for IOS and Android

 

  1. Game Design
  2. Planning the tasks for 2 artists and 4 developers and Audio artist
  3. Prototyping many game mechanics
  4. Testing +Networking
  5. Choosing 1 mechanic and creating a solid fun core loop
  6. Testing +Networking
  7. Adding 1 feature , UI , Menu , World map  , Audio …
  8. Testing +Networking .
  9. Implement Social media and ads .
  10. Testing +Networking .
  11. Polish , Juice , fix bugs
  12. Publish on IOS , Android

https://www.facebook.com/LeapAHeadGame/

https://games.massdigi.org/leapahead/

https://play.google.com/store/apps/details?id=com.MassDiGI.LeapAHead&hl=en

https://itunes.apple.com/app/id1252716743

Link to Video : https://www.youtube.com/watch?v=FAIxCHqCCM4

 

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Skills: Unity 3D Agile Software Development Perforce C#

Tools: Visual Studio (Win) Trello Slack

AI FOR GAMES

Role:

decision-making techniques commonly used in
almost all games
– path finding (A*)
– decision trees
– hierarchical state machines
– behavior trees

All done in a 2D engine , visual studio C++

those 2 videos are about some AI bots created with diff

decision-making techniques commonly used in
almost all games
– path finding (A*)
– decision trees
– hierarchical state machines
– behavior trees

All done in a 2D engine , visual studio C++

those 2 videos are about some AI bots created with different logic in a class tournament, I ended up second in both tournaments.

https://www.youtube.com/watch?v=iq3pxFcq04w

https://www.youtube.com/watch?v=bg7r7hS-wxM

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Skills: C++

Tools: Visual Studio (Win)

YourLecturer Teacher assitant tool

Role:

I redeveloped the entire solution and updated its graphics to make it work properly and look as it looks right now.

I had to identify the client's need, adapt to its project structure and then recreate the whole project on a new design.

I redeveloped the entire solution and updated its graphics to make it work properly and look as it looks right now.

I had to identify the client's need, adapt to its project structure and then recreate the whole project on a new design.

Skills: .NET Framework C#

Tools: Github

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Employment

Frotnend Unity 3d Developer

09/2018 - 06/2019

CAT EUROPE Remote Germany

Skills: Unity 3D GitHub Trello Perforce iOS Development Android App Development ENcryption Agile Software Development

Your Role and Responsibilities:

I am the Lead UI/UX Developer of a pdf reader tool for flight students On IOS , Android and Desktop.

I am the Lead UI/UX Developer of a pdf reader tool for flight students On IOS , Android and Desktop.


Unity 3d Developer

02/2019 - 03/2019

Crytivo California USA Remotely

Skills: Unity 3D Perforce Artificial Intelligence Agile Software Development

Your Role and Responsibilities:

Worked task based on Universim remotely from Tunisia to California.
Unity C#, Plastic, Jira, Discord, Time Doctor.

Sold over 200 000 times on Steam : https://steamspy.com/app/352720

RTS, AI, Procedural Generation.
https://crytivo.com/en/the-universim

Mod

Worked task based on Universim remotely from Tunisia to California.
Unity C#, Plastic, Jira, Discord, Time Doctor.

Sold over 200 000 times on Steam : https://steamspy.com/app/352720

RTS, AI, Procedural Generation.
https://crytivo.com/en/the-universim

Modified some of the AI in Universim .

Fixed bugs .

Added content to the game.

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Game Developer

01/2018 - 06/2018

Petricore Worcester, MA USA

Skills: Unity 3D GitHub Augmented Reality (AR) iOS Development Android Agile Software Development

Your Role and Responsibilities:

I worked as a developer on 3 published mobile games,1 museum interactive and one serious gameon the AR SDK of MiraReality

I worked as a developer on 3 published mobile games,1 museum interactive and one serious gameon the AR SDK of MiraReality


Lead Producer/Developer

05/2017 - 08/2017

MassDigi Worcester,MA USA

Skills: Unity 3D Product Management Agile Software Development iOS Development Android

Your Role and Responsibilities:

I was a producer and developer on “Leap A Head”, a mobile puzzle game with a timing mechanic that makes a snake move from one platform to another to reach its goal. The game’s theme is Mayan and takes place in an ancient temple .

I supported my team during all aspects of the proj

I was a producer and developer on “Leap A Head”, a mobile puzzle game with a timing mechanic that makes a snake move from one platform to another to reach its goal. The game’s theme is Mayan and takes place in an ancient temple .

I supported my team during all aspects of the project .

Tools: Unity 3d C# – for IOS and Android

Duration: 3 months project
Game Design
Planning the tasks for 2 artists and 4 developers and Audio artist
Prototyping many game mechanics
Testing +Networking
Choosing 1 mechanic and creating a solid fun core loop
Testing +Networking
Adding 1 feature , UI , Menu , World map , Audio …
Testing +Networking .
Implement Social media and ads .
Testing +Networking .
Polish , Juice , fix bugs
Publish on IOS , Android

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Lead Developer

01/2016 - 06/2016

Firstak Tunis, Tunisia

Skills: Unity 3D Unreal Engine Agile Software Development iOS Development Android Virtual reality (VR) Augmented Reality (AR) Leap Motion

Your Role and Responsibilities:

In Tunisia I had two hats, I was a technical salesman and a lead developer as I got our company 3projects with 2 Multinational Companies such as HENKEL and CHAFFOTEAUX, negotiated thespecifications, prices and deadlines, then I developed those applications while supervising my teamto deliver a po

In Tunisia I had two hats, I was a technical salesman and a lead developer as I got our company 3projects with 2 Multinational Companies such as HENKEL and CHAFFOTEAUX, negotiated thespecifications, prices and deadlines, then I developed those applications while supervising my teamto deliver a polished product.

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Education

MASTER DEGREE

2016 - 2018

Worcester Polytechnic Institute Worcester Massachussets


Engineering degree

2013 - 2016

ESPRIT TN Tunisia


Engineering preparation

2010 - 2013

INSAT Tunisia


US work authorization

Do you or will you require sponsorship for a US employment visa (e.g. H-1B)? Yes

Skills

.NET Framework Agile Software Development Android C# C++

Tools

Visual Studio (Win) Trello BitBucket Github Slack

Hobbies

On my social life , I love playing video and board games, dance ( salsa and Bachata) and mainly traveling, my main passion is discovery!

Achievements

  • My main achievement is the fulbright scolarship
  • Category winner in Best College Alpha Game for Bounce.wav, Massdigi challenge 2017
  • Category winner in Best Paper Prototype for Balls, in Massidigi challenge 2017
  • Nasa App Challenge Finished 3rd place  in a Nasa App development challenge
  • SIGCOM Health Challenge Won a  medical application development challenge
  • Hult Prize Winner My team and I won  The Hult Prize 2015 in Tun

 

Preferred Languages

English - Conversational French - Conversational Arabic - Conversational